Microsoft’s HoloLens has been in development for a few years, and Microsoft’s Alex Kipman said on stage at Build today that during that time, the hardware has improved by a couple of orders of magnitude due to advances in mobile processing, sensor and computer power and affordability.
Microsoft announced that it would offer developers at build access to “hundreds” of HoloLens devices so that they can experience the technology first-hand.
The company showed a video about its initial HoloLens hardware at the event today, giving us a closer look at its initial headset (which is a freestanding, contained unit) for the mixed reality technology. This came after a big demo on-stage of the HoloLens Windows Holographic software, including demos of how it might be used to explore human anatomy for medical purposes, and how it might work in tandem with Internet of Thing devices.
Microsoft’s HoloLens can work with DIY robot kits, for instance, letting you view an advanced 3D animation representation of a robot avatar overlaid on a more basic, real-world wires-and-steel hobbyist machine, as well as access the robot’s software interface control panel at the same time. You therefore have your hardware and software both manipulable in an immersive, integrated real-world environment.
Based on the demo, programmers working with robots will be able to easily program things like routes and path in a what-you-see-is-what-you-get style, instead of using the more complex and abstract console-based programming methods that are commonly employed today.
Developing…
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